Generate Floor Plate - Custom Core
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There are a few different ways to work with the algorithms- check out this webinar to understand the use cases of each workflow.
Enter the story view by double clicking on a story.
Draw a custom core using the wall tool (k).
Select the custom core, and hit Edit Unit
to enter the unit plan level.
Draw space types using the wall or space divider tool, and create and assign corridor
, elevator and stair space types.
A corridor
space type is required to run the algorithm around a custom core. Other space types that will block corridor access (such as elevators, stairs, etc) are recommended but not required.
A corridor
space type is required to run the algorithm around a custom core.
Select the areas you want to generate in (hold shift to select multiple) and hit Generate Floor Plate
on the Context Menu
.
The generation will begin to run.
By splitting the floor plate into sections by drawing dividing walls before generating, you can have localized control over your unit mix and optimization.
Need large apartments on the outer facade and smaller apartments optimized for daylight on the inner facade? Split the building into an outer and inner section by drawing walls, and run two generations. Request a large unit mix for the exterior section and a smaller unit mix optimized for facade/floor area ratio (daylight) for the interior section.
Input the desired Unit Mix
in the upper left panel.
Open the Residential Unit Mix
drawer on the right panel to see if the units are hitting your requirements. Units that are outside of your ranges will be displayed in grey.
Your Residential Unit Mix
visualization ranges can be edited before or after generation.
In the bottom left corner, interact with the algorithm weights to optimize for certain metrics.
Metrics with their sliders further to the right will be prioritized.
Once you are satisifed with the generation, use Assign to Story
to bake it out.
Drag walls specific distances by typing the distance as you move.
Mirror walls using the Mirror
icon (shift+m) that appears when walls are selected.
Align walls by dragging and holding shift.
Change wall widths by selecting a wall and inputting the new wall thickness in the Context Menu
.